From 8c33d3a84c0fe5a25cfc5c35a41e043f3d5aa40f Mon Sep 17 00:00:00 2001
From: David Huss <dh@atoav.com>
Date: Mon, 6 Sep 2021 22:10:56 +0200
Subject: [PATCH] Update Data

---
 Assets/Data.cs | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/Assets/Data.cs b/Assets/Data.cs
index 4bd00b7..89e4012 100644
--- a/Assets/Data.cs
+++ b/Assets/Data.cs
@@ -20,7 +20,7 @@ using UnityEngine.SceneManagement;
             currentScene = SceneManager.GetActiveScene().name;
             RegisterScene(currentScene);
         }
-        Debug.LogFormat("[{0}] Current Scene after Awake is: {1}", this.gameObject.name, , currentScene);
+        Debug.LogFormat("[{0}] Current Scene after Awake is: {1}", this.gameObject.name, currentScene);
     }
 
     public void RegisterSound(string name) {
-- 
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