From a7894185a18fea302d5d742ea88d2cbf2c4c3867 Mon Sep 17 00:00:00 2001
From: David Huss <dh@atoav.com>
Date: Sun, 21 Jun 2020 13:17:29 +0200
Subject: [PATCH] Fix Pitch

---
 SmoothMouseLook.cs | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/SmoothMouseLook.cs b/SmoothMouseLook.cs
index c885504..e8cb341 100644
--- a/SmoothMouseLook.cs
+++ b/SmoothMouseLook.cs
@@ -125,7 +125,7 @@ public class SmoothMouseLook : MonoBehaviour
         // right direction for the head).
         // Note: 90 deg need to be added, to get the initial orientation right
         var bodyRotation = Quaternion.AngleAxis(yaw   + 90, Vector3.up);
-        var headRotation = Quaternion.AngleAxis(pitch + 90, Vector3.right);
+        var headRotation = Quaternion.AngleAxis(pitch, Vector3.right);
 
         // Finally combine the rotations for body and head with the start rotations
         transform.localRotation = bodyRotation * bodyStartOrientation;
-- 
GitLab